Feb 03, 2008, 04:08 PM // 16:08
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#1
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Why don't mesmers have more support type skills?
I was just playing a little FFT on my PSP and was thinking about the Time Mage class, with it's haste spells and slow spells. It got me to thinking, why don't mesmers have anything like the buff spells? For example they could have some illusion enchantments that could give a minor buff to another characters runing speed, attack speed, casting speed, and recharge time. Maybe they could have a domination enchantment that'll increase physical attack damage or another that'd give a warrior one strike of ade every 5 seconds.
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Feb 03, 2008, 04:29 PM // 16:29
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#2
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Wilds Pathfinder
Join Date: Nov 2007
Location: New York City, New York
Profession: Mo/
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i agree with you. i think this is why mesmers are one of the worst characters for PvE. they make a fine secondary lol
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Feb 03, 2008, 04:35 PM // 16:35
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#3
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Furnace Stoker
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You my friend, basically just defined what weapon spells are. And yes, I always thought since the release of factions- Weapon spells were rightfully for the mesmers.
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Feb 03, 2008, 05:06 PM // 17:06
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#4
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Frost Gate Guardian
Join Date: Feb 2007
Guild: Acolytes of Death
Profession: N/
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Well why don't monks have any interrupts eh?
Game is designed this way. AND! Guild Wars have thing called 'second profession', i prefer to use it.
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Feb 03, 2008, 05:22 PM // 17:22
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#5
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Underworld Spelunker
Join Date: Nov 2006
Location: wikipedia.org/wiki/Vigo
Guild: Heraldos de la Llama Oscura [HLO]
Profession: E/
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Mesmers 'Inspire' by making the enemies less effective. Unlike Paragons, Monks and Ritualists, that buff allies.
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Feb 03, 2008, 05:55 PM // 17:55
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#6
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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Quote:
Originally Posted by Winterclaw
Why don't mesmers have more support type skills?
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Because they're not a support type class.
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Feb 03, 2008, 06:09 PM // 18:09
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#7
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Forge Runner
Join Date: Nov 2006
Location: USA
Profession: P/W
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The answer to this can be found in the class description on character creation, whish states that mesmers accomplish what they wish to accomplish by manipulating their foes. I think they fit that role quite nicely. Buffing allies is a function for other classes, IMO. The only thing that gets me is why Spiteful Spirit is not a mesmer elite.
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Feb 03, 2008, 07:29 PM // 19:29
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#8
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Banned
Join Date: Jan 2008
Guild: Team Apathy [aFk]
Profession: W/P
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So you've never heard of a paragon?
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Feb 03, 2008, 07:44 PM // 19:44
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#9
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by You can't see me
The only thing that gets me is why Spiteful Spirit is not a mesmer elite.
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Pretty much everyone wonders about that. Shame, that one single elite would make mesmers THE PvE class.
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Feb 03, 2008, 09:20 PM // 21:20
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#10
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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I think SS isn't a mes skill because the devs were spiteful of the class.
Quote:
Originally Posted by Mithran
Mesmers 'Inspire' by making the enemies less effective. Unlike Paragons, Monks and Ritualists, that buff allies.
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True, but paragons are buff+attack, monks are defensive buff plus heals, and rits are your "bard" class. What I'm suggesting for mesmers is to be more buff/debuff instead of just debuff (which is a necro thing already).
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Feb 03, 2008, 09:37 PM // 21:37
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#11
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Desert Nomad
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Quote:
Originally Posted by Nevin
You my friend, basically just defined what weapon spells are. And yes, I always thought since the release of factions- Weapon spells were rightfully for the mesmers.
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And you're wrong, because weapon spells are nothing else then "ensouled weapons", means spirits casted on weapons, and spirits (ghosts) are the milleau of the ritualist and not the mesmer
When buffing should exist for mesmer, then should their receive on allies castable Mantra Skills, because Mantras are the speciality of mesmers, like Glyphs are the speciality of Elementalists and so on...
however, the role of the mesmer is mainly to be a good Secondary "Support", mainly for all caster classes, and its otherwise a strong pvp class
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Feb 03, 2008, 09:47 PM // 21:47
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#12
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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Quote:
Originally Posted by Winterclaw
What I'm suggesting for mesmers is to be more buff/debuff instead of just debuff (which is a necro thing already).
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I'd have to say buff/debuff is more necro, and just debuff is mesmer, but mesmer debuff's are (generally) better.
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Feb 03, 2008, 10:48 PM // 22:48
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#13
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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After looking over some of the necro spells, I'm going to have to agree with you in part. However I think there are a few areas where mesmers should have some more enchantment spells.
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Feb 03, 2008, 10:50 PM // 22:50
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#14
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Wilds Pathfinder
Join Date: Jun 2005
Location: Georgia, US
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Why doesn't my Warrior have rez skills?
Oh wait? Monks? What is that? I thought I had to do everything alone since after all, this is a solo game.
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Feb 03, 2008, 11:25 PM // 23:25
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#15
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Grotto Attendant
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
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Mesmers don't need team buffs. Mesmers need better enemy debuffs, especially AoE ones.
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Feb 04, 2008, 01:24 AM // 01:24
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#16
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Desert Nomad
Join Date: Jun 2006
Location: Look out!
Profession: E/
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A well played mesmer is ridiculously overpowered as it is. Problem is, its hard to find a well played mesmer...
When I get pwned by one in ab I usually pm him to compliment him (doesn't happen often)
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Feb 04, 2008, 03:43 AM // 03:43
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#17
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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That's because there are so few mesmers about. Of all my original chars, my mesmer isn't played very often. In PvE there rarely is a reason to bring one along. In PvP they can be great, but finding one who is competent is difficult, again because of fewer numbers.
One of the things is, it is a hard class to learn, requires you to study ahead of time, and then hope you brought the right build. When it works, it works. When it doesn't work, it doesn't work.
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Feb 04, 2008, 04:17 AM // 04:17
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#18
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Hell's Protector
Join Date: Oct 2005
Profession: R/Mo
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Mesmers need more AOE debuffs,
They need more "visible" debuffs.
Mesmers buffs are self-buffs, not team buffs.
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Feb 04, 2008, 05:51 AM // 05:51
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#19
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Jungle Guide
Join Date: Dec 2005
Location: USA
Guild: The Killer Clan Musketeers [TKCM]
Profession: Me/E
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Mesmers are not meant to buff. They are meant to make enemies less effective on the battlefield.
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Feb 04, 2008, 06:19 AM // 06:19
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#20
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Wilds Pathfinder
Join Date: Jun 2007
Profession: N/
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Yeah, they need more Cry of Frustration #?$@%! things. I love those.
If mobs screamed loudly everytime they get interrupted, maybe people will appreciate Mesmers (and Rangers) more.
Of course, I already enjoy watching endless purple bars on the mobs I target.
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